新增SensorToolkit
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Assets/SensorToolkit/Examples/assets/Terrain/NavMesh.asset
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Assets/SensorToolkit/Examples/assets/Terrain/NavMesh.asset
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Assets/SensorToolkit/Examples/assets/Terrain/Rock.prefab
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Assets/SensorToolkit/Examples/assets/Terrain/TravellerAI.cs
Normal file
43
Assets/SensorToolkit/Examples/assets/Terrain/TravellerAI.cs
Normal file
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Micosmo.SensorToolkit.Extras;
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namespace Micosmo.SensorToolkit.Example {
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public class TravellerAI : MonoBehaviour {
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public List<Transform> Waypoints;
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public SteeringSensor Steering;
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public NavMeshPathfinder Pathfinder;
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int i = 0;
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void Start() {
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ChooseNextWaypoint();
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}
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void Update() {
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var wp = Waypoints[i];
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Pathfinder.Target.Value = wp;
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if (!Pathfinder.IsPathReady) {
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Steering.Stop();
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return;
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}
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Steering.ArriveTo(Pathfinder.NextCorner);
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if (Pathfinder.IsDestinationReached) {
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ChooseNextWaypoint();
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}
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}
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void ChooseNextWaypoint() {
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Pathfinder.StopAndClear();
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i = Random.Range(0, Waypoints.Count);
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}
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}
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Reference in New Issue
Block a user