diff --git a/Assets/_Game/Scripts/Enemies/Navigation/FlyingDirectNavigator.cs b/Assets/_Game/Scripts/Enemies/Navigation/FlyingDirectNavigator.cs index 7d214b6a..ba2be3b6 100644 --- a/Assets/_Game/Scripts/Enemies/Navigation/FlyingDirectNavigator.cs +++ b/Assets/_Game/Scripts/Enemies/Navigation/FlyingDirectNavigator.cs @@ -66,6 +66,10 @@ namespace BaseGames.Enemies.Navigation public Vector2 CurrentLinkStart => Vector2.zero; public Vector2 CurrentLinkEnd => Vector2.zero; + // 飞行单位直飞、始终可达,无"受阻/最近可达点"概念。 + public bool LastMoveObstructed => false; + public bool TryGetClosestReachable(out Vector2 worldPos) { worldPos = Vector2.zero; return false; } + // ── Unity 生命周期 ───────────────────────────────────────────── private void Awake() {