feat(ai): BrainGraph 能力接口(ISensor/IMover/ICombatant/IActorVitals)+IAiContext
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using UnityEngine;
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namespace BaseGames.AI
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{
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/// <summary>移动能力接口(第 3 阶段由 MoverAdapter 适配移动系统)。</summary>
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public interface IMover
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{
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void MoveTo(Vector2 target);
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void FacePlayer();
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void Stop();
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void WalkRandom();
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void LookAround();
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}
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}
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