From 6fd80cfec91bb994692274a3ec136475c343f095 Mon Sep 17 00:00:00 2001 From: Joywayer Date: Fri, 24 Jul 2026 12:22:35 +0800 Subject: [PATCH] =?UTF-8?q?fix(enemy):=20BuildAttackSelector=20=E8=A1=A8?= =?UTF-8?q?=E8=BE=BE=E5=BC=8F=E4=B8=8A=E4=B8=8B=E6=96=87=E5=85=A8=E9=99=90?= =?UTF-8?q?=E5=AE=9A=20AbilityCategory(=E6=B6=88=E6=AD=A7=E4=B9=89?= =?UTF-8?q?=E4=BA=8E=20Abilities=20=E5=B1=9E=E6=80=A7)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/_Game/Scripts/Enemies/EnemyBase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/_Game/Scripts/Enemies/EnemyBase.cs b/Assets/_Game/Scripts/Enemies/EnemyBase.cs index 993a1dd3..19c14e93 100644 --- a/Assets/_Game/Scripts/Enemies/EnemyBase.cs +++ b/Assets/_Game/Scripts/Enemies/EnemyBase.cs @@ -570,7 +570,7 @@ namespace BaseGames.Enemies { var ab = all[i]; if (ab == null || ab.Config == null) continue; - if (ab.Config.category != Abilities.AbilityCategory.Attack) continue; + if (ab.Config.category != BaseGames.Enemies.Abilities.AbilityCategory.Attack) continue; if (ab.Config.rangeRadius <= 0f) Debug.LogError($"[EnemyBase] 攻击招 '{ab.Config.abilityId}' 的 rangeRadius<=0," + "永远够不着玩家。请在其 EnemyAbilitySO 上配置攻击触发半径。", ab);