Refactor code structure for improved readability and maintainability

This commit is contained in:
2026-05-26 13:04:38 +08:00
parent f74d7f1877
commit 5a0f1548ea
53 changed files with 4853 additions and 163 deletions

View File

@@ -13,6 +13,8 @@ namespace BaseGames.Enemies
public AnimationClip Idle;
public AnimationClip Walk;
public AnimationClip Run;
[Tooltip("转身动画(可选);配合 EnemyMovement._enableTurnAnimation 使用,留空则瞬时翻转")]
public AnimationClip Turn;
[Header("战斗")]
public AnimationClip Attack;
@@ -41,6 +43,7 @@ namespace BaseGames.Enemies
"Idle" => Idle,
"Walk" => Walk,
"Run" or "Chase" => Run,
"Turn" => Turn,
"Attack" or "Attack_Melee" => Attack,
"Hurt" => Hurt,
"Stagger" => Stagger,