Refactor ability types and update tags
- Updated AbilityTypeDrawer to replace "Dive" with "DownDash" in the movement abilities section. - Modified GMToolWindow to reflect the change from "Dive" to "DownDash" in the ability list. - Changed AbilityType enum to rename "Dive" to "DownDash" with updated description. - Adjusted AllMovement mask in AbilityType to include "DownDash" instead of "Dive". - Corrected tag from "OneWayPlatforms" to "OneWayPlatform" in TagManager settings.
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@@ -47,7 +47,7 @@ namespace BaseGames.Editor
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AbilityType.WallCling, AbilityType.WallJump,
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AbilityType.Dash, AbilityType.Dash,
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AbilityType.DoubleJump, AbilityType.SuperJump,
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AbilityType.Swim, AbilityType.Dive,
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AbilityType.Swim, AbilityType.DownDash,
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}),
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("法术能力", new[] { AbilityType.Spell1, AbilityType.Spell2, AbilityType.Spell3 }),
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("灵魄形态", new[] { AbilityType.SpiritForm, AbilityType.SpiritDash }),
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@@ -458,7 +458,7 @@ namespace BaseGames.Editor
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AbilityType.DoubleJump => "二段跳",
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AbilityType.SuperJump => "超级跳",
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AbilityType.Swim => "游泳",
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AbilityType.Dive => "下劈",
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AbilityType.DownDash => "下冲刺",
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AbilityType.Spell1 => "法术槽 1",
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AbilityType.Spell2 => "法术槽 2",
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AbilityType.Spell3 => "法术槽 3",
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