Refactor ability types and update tags

- Updated AbilityTypeDrawer to replace "Dive" with "DownDash" in the movement abilities section.
- Modified GMToolWindow to reflect the change from "Dive" to "DownDash" in the ability list.
- Changed AbilityType enum to rename "Dive" to "DownDash" with updated description.
- Adjusted AllMovement mask in AbilityType to include "DownDash" instead of "Dive".
- Corrected tag from "OneWayPlatforms" to "OneWayPlatform" in TagManager settings.
This commit is contained in:
2026-05-21 22:37:38 +08:00
parent 2d6a2c5bc2
commit 534de11e5d
7 changed files with 1102 additions and 20 deletions

View File

@@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 81da55e0fcf99d34693cbc5a348225c3, type: 3}
m_Name: PLY_PlayerMovementConfig
m_EditorClassIdentifier:
RunSpeed: 10
RunSpeed: 8
AirDragFactor: 1
JumpForce: 24
CoyoteTime: 0.12
@@ -26,18 +26,17 @@ MonoBehaviour:
DashSpeed: 20
DashDuration: 0.25
DashCooldown: 0.4
MaxAerialDashes: 1
DashInvincibilityDuration: 0.2
DashInvincibilityCooldown: 0.9
WallSlideSpeed: 2
WallJumpForceX: 12
WallJumpForceY: 16
WallHangSpeed: 1
WallRayLength: 0.37
WallRayOffsetY: 0.2
WallGrabMaxHeightGain: 0.5
WallGrabReleaseDelay: 0.08
WallJumpBackForceX: 14
WallGrabHeightTolerance: 0.05
WallCoyoteTime: 0.12
WallJumpAwayForceX: 10
WallJumpAwayForceY: 18
WallJumpTowardForceX: -6
WallJumpTowardForceY: 18
WallJumpInputLockDuration: 0.15
DefaultGravityScale: 6

View File

@@ -21,4 +21,4 @@ MonoBehaviour:
SpringKillThreshold: 4
InvincibilityDuration: 0.6
InitialLingZhu: 0
InitialAbilities: 524279
InitialAbilities: 0