feat(enemy): ContactChaseAbility 改造为 RushAbility(冲锋)

- 起手前锁定玩家 X 与方向(committed),终点改为身体整体越过锁定点(Body.HasPassed)
- 终止条件:越过锁定点/撞墙(只判墙)/最大冲刺时长(SO 新增 maxDashDuration)/净位移卡死
- 冲锋期间经 EnemyMoveInput.AllowLedgeCross 放开悬崖夹紧,可冲下崖不悬停边缘
- 类与文件重命名(GUID 保留),脚手架与向导同步更新
This commit is contained in:
2026-07-27 13:38:05 +08:00
parent 7cba58919f
commit 4808077fc6
11 changed files with 215 additions and 146 deletions
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