修复编译错误
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@@ -28,7 +28,7 @@ namespace BaseGames.Equipment
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public float chance; // 触发概率(0~1)
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private HitConfirmedEventChannelSO _onHitChannel;
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private EventSubscription _sub;
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private EventSubscription? _sub;
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public void OnEquip(EquipmentContext ctx)
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{
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