UI系统优化

This commit is contained in:
2026-05-25 11:54:37 +08:00
parent c7057db27d
commit 3c812cfb41
130 changed files with 4738 additions and 477 deletions

View File

@@ -39,7 +39,7 @@ namespace BaseGames.Dialogue
{
if (!string.IsNullOrEmpty(_interactPromptKey))
{
var resolved = LocalizationManager.Get(_interactPromptKey, "UI");
var resolved = LocalizationManager.Get(_interactPromptKey, LocalizationTable.UI);
if (!string.IsNullOrEmpty(resolved)) return resolved;
}
return "对话";
@@ -81,7 +81,11 @@ namespace BaseGames.Dialogue
}
// ── 子类覆盖点 ──────────────────────────────────────────────────────
/// <summary>组件启用时调用。子类可覆盖且应调用 base.OnEnable()。</summary>
protected virtual void OnEnable() { }
/// <summary>组件禁用时调用。子类可覆盖且应调用 base.OnDisable()。</summary>
protected virtual void OnDisable() { }
/// <summary>交互前置逻辑(如任务接收/完成判断)。子类覆盖此方法。</summary>
protected virtual void Interact_Internal(Transform player) { }