UI系统优化

This commit is contained in:
2026-05-25 11:54:37 +08:00
parent c7057db27d
commit 3c812cfb41
130 changed files with 4738 additions and 477 deletions

View File

@@ -20,6 +20,9 @@ namespace BaseGames.Core.Assets
/// <summary>Addressable key用于 Addressables.LoadSceneAsync。</summary>
public const string SceneMainMenu = "Scene_MainMenu";
/// <summary>Addressable key第一个游戏章节场景。</summary>
public const string SceneGameChapter1 = "Scene_Game_Chapter1";
// ── Player ──────────────────────────────────────────────────────
public const string PrefabPlayer = "PLY_Player";

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6453128890f813248a8067d3e3c919cd
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 748a2d0bc197fa0448028ab28d0309f2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: