角色能力,存档
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@@ -83,10 +83,13 @@ namespace BaseGames.World.Map
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}
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}
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/// <summary>标记为已完整获取地图信息(购买 MapFragment SO 触发)。</summary>
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/// <summary>
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/// 标记为已获取地图碎片信息(购买 MapFragment SO 触发)。
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/// 仅写入 _mappedRooms;若玩家尚未亲自踏入该房间则显示为灰色轮廓(Mapped),
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/// 亲自踏入后(Explored)优先级更高,显示为白色。
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/// </summary>
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public void SetMapped(string roomId)
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{
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_exploredRooms.Add(roomId);
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if (_mappedRooms.Add(roomId))
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_onMapUpdated?.Raise(roomId);
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}
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