feat(enemy): IEnemyLocomotion 增加 Pursue 寻路逼近原语(RunSpeed)

This commit is contained in:
2026-07-24 12:23:43 +08:00
parent 6fd80cfec9
commit 297f9d2968
3 changed files with 14 additions and 0 deletions
@@ -16,6 +16,7 @@ namespace BaseGames.AI
{
void SetMode(LocomotionMode mode); // Idle(停) / Patrol(按配置策略游走)
void Approach(Transform target); // 持续跟随,派生 RunSpeed
void Pursue(Vector2 target); // 寻路逼近(RunSpeed):每帧朝 target 重寻路(底层防抖)
void MoveTo(Vector2 point); // 一次性目标点
void Face(Vector2 lookAt); // 停 + 朝向
void Stop();