diff --git a/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs b/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs index dd51d1ab..b5bd5f86 100644 --- a/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs +++ b/Assets/_Game/Scripts/Enemies/AIBrain/Ai/E001CaoZhiAi.cs @@ -20,7 +20,9 @@ namespace BaseGames.Enemies Alert = "Alert", Chase = "Chase", Death = "Death", - Entry = "Idle_Disguise", + // [临时调试] 出生即巡逻,用于真机验证"中心悬空导致导航寻路失效"是否真实存在。 + // 验证完成后必须改回 "Idle_Disguise"(伪装静止)。 + Entry = "Move_Patrol", Rest = "Move_Patrol", IdleMode = LocomotionMode.Idle,