Refactor and clean up game assets and editor modules
- Deleted unused weapon and enemy stat assets to streamline project. - Updated player form assets to reference new default weapon IDs. - Enhanced DataHub editor UI for better usability, including improved tab management and detail views. - Removed icon references in various editor modules to simplify the interface. - Added new boss skill assets and corresponding metadata for future development. - Created new folders and metadata for organizing boss-related assets, skills, and stats. - Implemented a new skill asset with updated properties for better gameplay mechanics.
This commit is contained in:
8
Assets/_Game/Data/Boss/Skills.meta
Normal file
8
Assets/_Game/Data/Boss/Skills.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fe343668122cd07449a451983cce1dfe
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user