From 1c6ce57648b62ce1da198032feff003aead77ae4 Mon Sep 17 00:00:00 2001 From: Joywayer Date: Wed, 29 Jul 2026 12:26:42 +0800 Subject: [PATCH] =?UTF-8?q?test(enemy):=20=E4=BF=AE=E6=AD=A3=E6=B5=8B?= =?UTF-8?q?=E8=AF=95=E5=90=8D=E2=80=94=E2=80=94=E8=AF=A5=E7=94=A8=E4=BE=8B?= =?UTF-8?q?=E5=8F=AA=E9=AA=8C=E8=AF=81=E7=A9=BA=20Link=20=E4=B8=8D?= =?UTF-8?q?=E5=8A=A0=E8=BE=B9=EF=BC=8C=E4=B8=8D=E6=B6=89=E5=8F=8A=E5=8D=95?= =?UTF-8?q?=E5=90=91=E4=B8=8D=E5=8F=AF=E9=80=86?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 原名 DisguiseThenPatrol_HasNoInternalEdges_DisguiseIsOneWay 承诺了 "伪装态不可逆",但那需要骨架的升级边才能验证(T10 覆盖)。 此用例实际只证明 Link 为空时状态不会自行跑掉,按实测内容改名。 Co-Authored-By: Claude Opus 5 (1M context) --- Assets/Tests/EditMode/AI/UnawareModuleTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Tests/EditMode/AI/UnawareModuleTests.cs b/Assets/Tests/EditMode/AI/UnawareModuleTests.cs index 7356356a..bddeef41 100644 --- a/Assets/Tests/EditMode/AI/UnawareModuleTests.cs +++ b/Assets/Tests/EditMode/AI/UnawareModuleTests.cs @@ -38,7 +38,7 @@ namespace BaseGames.Tests.EditMode.AI } [Test] - public void DisguiseThenPatrol_HasNoInternalEdges_DisguiseIsOneWay() + public void DisguiseThenPatrol_LinkAddsNoEdges_DisguiseStaysPut() { var ctx = new FakeAiContext(); var rt = RunAlone(new DisguiseThenPatrol(), ctx);