抓墙
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@@ -61,7 +61,7 @@ namespace BaseGames.Player.States
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_hasHitEnemy = true;
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// Pogo 弹跳:命中敌人后向上弹起,同时重置空中能力(等同落地效果)
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Owner.ResetAirJumps();
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Owner.GetState<DashState>()?.ResetAirDash();
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Owner.GetState<DashState>()?.ResetDashCharge();
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Move.Jump();
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}
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